picroid
PICROID is a procedurally generated metroidvania-inspired platformer for the PICO-8 Fantasy Console.
Each playthrough offers a unique map, where your goal is to explore and survive as long as possible without shrinking to death.
There are no enemies or boss fights—just pure exploration and challenge.
This is an alpha version, and the game is still a work in progress. Feedback and suggestions are greatly appreciated!
Controls

Changelog:
- Beta 0.7: Tweaking the shop | Minor bug fixes
- Beta 0.6: New game mechanic: coins & shop | Improved gates | Level design is slightly easier | misc bug fixes
- Alpha 0.5: Fixed health restoring minor bug
- Alpha 0.4: New levels change color | Fixed a wall jump glitch
- Alpha 0.3: Fixed top collision minor bug
PICROID is also available on the Lexaloffle BBS and the game licensed under CC4-BY-NC-SA.
Status | Prototype |
Platforms | HTML5 |
Release date | 92 days ago |
Author | m4oo |
Genre | Platformer |
Made with | PICO-8 |
Tags | Metroidvania, PICO-8, Procedural Generation, Roguelike |
Average session | A few minutes |
Comments
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Sometimes powerups don't move the gates out of the level, maybe just into another part of the level?
Occasionally, it’s possible to access a power-up earlier than intended. The power-ups and gates are color-coded to match, which might clarify their intended use in the level.